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Crunch Time

Project type

48 Hour Game Jam

Date

January 26th 2024 - January 28th 2024

Location

Bradley University - Peoria, IL

Genre

Minigame Based Experience

Engine

Unity Engine

Role

Project Lead
Head Designer

Team Size

4




Crunch Time is a minigame based experience where the player is trying to cram study for a test the night before and must beat minigames to get a higher grade on the final project. This was a 48 hour game jam project

On this project I was the project lead and head designer. I managed the team members for the 48 hours and helped devise and delegate tasks to ensure that we could complete as much as possible.
 
Made for Kaboom Backlog Game Jam - https://itch.io/jam/kabooms-backlog-game-jam

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